
Unexpected Inheritance: Andrew and Paula seem pretty surprised that Andrew is the heir to the MacPhiles. Moving soup bowls like chess knights, moving actual chess knights, rearranging books, making words out of alphabet soup, and other bizarre puzzles. Solve the Soup Cans: Given that it's a spiritual sequel to the trope namer, it's to be expected. Silly Spook: While Andrew and Paula are scared of the ghosts (at first anyway), ultimately they come across as more cooky than genuinely terrifying. Sequel Hook: Andrew and Paula are still not married, and head off to return the Stone of Scone while a Raven that followed them at the beginning follows them. Self-Deprecation: The motto on the MacPhiles' coat of arms: "Faint-hearted. Our Ghosts Are Different: Twelve ghosts appear from twelve different generations of MacPhiles. On One Condition: Andrew only inherits the MacPhiles estate if he spends a night in it.
Ominous Fog: One appears as Andrew and Paula drive towards the castle. Minigame Game: The game uses the same formula as The 7th Guest, you're locked in an empty 3D castle, and by solving puzzles you unlock other rooms and more of the story. Lovable Coward: Andrew, especially from Paula. Hint System: Each puzzle has a Tips section. Haunted Castle: The entire game takes place in one.
Friendly Ghost: Several of the ghosts are actually pretty nice, such as the little girl.Failed a Spot Check: Especially early on, Paula fails to see many of the ghosts that Andrew sees because she's looking elsewhere.Extra Digits: Andrew has six fingers on both hands, which is the "mark of the MacPhiles" that the ghosts see him with.Cute Ghost Girl: The little girl in the graveyard.Creepy Cathedral: The chapel, in which you can hear a girl locked away on the floor above singing a haunting melody.
#Clandestiny now full#
Creator Cameo: In the Great Hall, one of the paintings comes to life, showing a rare Full Motion Video sequence of the creator.